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10th WorldS4 2026 has ended
Wednesday July 29, 2026 4:30pm - 5:00pm BST

Authors - Wilma G. Villacis, Enith J. Mejia, Judith A. Silva, Carlos I. Nunez, Julio E. Cuji, Edder D. Naranjo
Abstract - Immersive virtual reality environments have gained increasing attention in language education due to their potential to provide authentic and contextualized opportunities for communication. Despite this growing interest, limited attention has been given to the systematic design and validation of the dialogue scripts that support interaction within these environments. This study aimed to develop and validate CEFR-aligned dialogue scripts for A1-level learners of English as a Foreign Language. A material design and validation approach were adopted, combining expert feedback and quantitative evaluation. Through the integration of CEFR descriptors, communicative functions, and useful language, nine dialogue scripts were developed across two scenarios: a university campus and a shopping center. The scripts were evaluated through a two-round Delphi process involving five experts in Applied Linguistics and English language teaching. Quantitative data were analyzed using descriptive statistics, while qualitative feedback was examined through thematic categorization. Findings from the first Delphi round identified issues related to linguistic level alignment, naturalness, and interactional authenticity, leading to targeted revisions. The second round demonstrated a high level of expert agreement regarding the appropriateness of the revised scripts for A1 learners. The study provides a structured and transferable framework for the development of dialogue-based materials and contributes to the pedagogical design of immersive language-learning environments.
Paper Presenters
Wednesday July 29, 2026 4:30pm - 5:00pm BST
Virtual Room D London, UK

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